Grandma Bethlinda’s Remarkable Egg

Arthur DiBianca’s games tend to be minimalist, puzzly, and whimsical. Most of the last several games of his I’ve played lean heavily into the puzzly aspect. Grandma Bethlinda’s Remarkable Egg leans much more into the whimsical — more so, in fact, than any game of his I’ve played — including even the original Grandma Bethlinda’sContinue reading “Grandma Bethlinda’s Remarkable Egg”

Sage Sanctum Scramble

Arthur DiBianca has one of the most distinctive authorial styles I’ve seen in IF. His games tend to be limited-parser puzzlefests that are light on story and feature a whimsical tone. Not only that, the puzzles are really good — and players have come to recognize that — with the result that when IFComp rollsContinue reading “Sage Sanctum Scramble”

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