For a Place by the Putrid Sea

The word “putrid” screams at you in the title of this game. It sounds ugly, and the word means something repellent. Yet the cover art shows us a young girl, dressed in bright yellow, on the deck of a boat entering a harbor. The implied anticipation and hopefulness in that image contrast greatly with theContinue reading “For a Place by the Putrid Sea”

Sage Sanctum Scramble

Arthur DiBianca has one of the most distinctive authorial styles I’ve seen in IF. His games tend to be limited-parser puzzlefests that are light on story and feature a whimsical tone. Not only that, the puzzles are really good — and players have come to recognize that — with the result that when IFComp rollsContinue reading “Sage Sanctum Scramble”

Captain Graybeard’s Plunder

“There is no Frigate like a BookTo take us Lands awayNor any Coursers like a PageOf prancing Poetry –This Traverse may the poorest takeWithout oppress of Toll –How frugal is the ChariotThat bears the Human Soul –” — Emily Dickinson “There is more treasure in books than in all the pirates’ loot on Treasure Island,Continue reading “Captain Graybeard’s Plunder”

Shadow Operative

This was fun. A smooth Vorple/Glulx game with a techno soundtrack, Shadow Operative begins with you on the run from goons after having botched your last cyberspace mission. After a race across the city skyline on a hoverbike, you’ll eventually find yourself hired to infiltrate the Nakamura corporation and uncover why their recent pharmaceutical trialsContinue reading “Shadow Operative”

Dr Ego and the Egg of Man-Toomba

Dr Ego and the Egg of Man-Toomba is an adventure game very much in the style of the Indiana Jones movies. Arriving in the jungles of Papua New Guinea, you’re on the hunt for a legendary golden egg. Armed with your fedora and trusty bullwhip, you’ll have to navigate several adventurous challenges — including outsmartingContinue reading “Dr Ego and the Egg of Man-Toomba”

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